Ini
Guarda y copia tus presets INI de ARK — toca una tarjeta para copiar
PVP Ini 1
Slate.GlobalScrollAmount 80 | r.Lumen.DiffuseIndirect.Allow 1 | r.SkyAtmosphere 0 | r.Lumen.ScreenProbeGather.ScreenTraces 0 | r.AOverwriteSceneColor 1 | grass.sizeScale 0 | r.SkylightIntensityMultiplier 1 | r.Lumen.Reflections.Contrast 0 | fx.EnableNiagaraSpriteRendering 0 | r.SetNearClipPlane 1000 | r.VolumetricCloud 0 | r.VolumetricFog 0 | r.fog 0 | r.SkylightIntensityMultiplier 3 | grass.densityscale 0 | r.PostProcessing.DisableMaterials 1 | r.shadowquality 0 | r.DistanceFieldShadowing 0 | r.Shadow.Virtual.Enable 0 | r.MinRoughnessOverride 1 | r.lightshaftquality 0 | r.Nanite.MaxPixelsPerEdge 0 | grass.DisableDynamicShadows 1 | r.BloomQuality 0 | r.ScreenPercentage 100 | r.ToneMapper.Sharpen 2 | r.LightCulling.Quality 0 | show InstancedFoliage | r.LightShaftQuality 0 | show InstancedStaticMeshes | show InstancedGrass | r.Water.SingleLayer 0 | wp.Runtime.HLOD 0 | sg.TextureQuality 1 | r.Streaming.PoolSize 0 | r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution 16 | grass.Enable 0 | show DynamicShadows | r.depthoffieldquality 0 | r.LightShafts 0 | r.Lumen.Reflections.Allow 0 | r.MipMapLODBias 0 | gamma 2.8 | grass.sizeScale 0 | r.volumetriccloud 0 | r.Water.SingleLayer.Reflection 0 | r.shadowquality 0 | r.shadow.virtual.enable 0 | r.dynamicglobalilluminationmethod 0 | r.contactshadows 0 | r.streaming.poolsize 1 | r.mipmaplodbias 0 | r.lumen.screenprobegather.radiancecache.proberesolution 16 | sg.texturequality 0 | r.vsync 0 | show InstancedFoliage | show InstancedGrass | show InstancedStaticMeshes | r.Nanite.MaxPixelsPerEdge 3 | r.VolumetricFog 0 | sg.FoliageQuality 0 | r.BloomQuality 0 | r.Tonemapper.Sharpen 3 | r.fog 0 | ark.MaxActiveDestroyedMeshGeoCollectionCount 0 | sg.GlobalIlluminationQuality 0 | r.Shadow.Virtual.Enable 0 | r.SkyAtmosphere 1 | r.AOOverwriteSceneColor 0 | r.VT.EnableFeedback 0 | Slate.GlobalScrollAmount 50 | FX.MaxCPUParticlesPerEmitter 1…
PVP Ini 2
t.MaxFPS 0 | r.VolumeticCloud 0 | r.VolumeticFog 0 | r.BloomQuality 0 | r.LightShaftQuality 0 | grass.sizeScale 0 | R.ShadowQuality 0 | r.Lumen.DiffuseIndirect.Allow 0 | r.Lumen.Reflections.Allow 0 | r.Water.SingleLayer.Reflection 0 | wp.Runtime.HLOD.ForceDisable 1 | Gamma 3 | r.Nanite.MaXPixelsPerEdge 5 | r.MipMapLODBias 1 | r.SkylightIntensityMultiplier 3 | r.Tonemapper.Sharpen 2 | grass.densityscale 0 | r.Water.SingleLayer.Reflection 0 | r.LightShaftQuality 0 | r.VolumemetricCloud 0 | r.Lumen.Reflections.Allow 0 | r.Lumen.DiffuseIndirect.Allow 0 | r.Shadow.Virtual.Enable 0 | r.Shadow.CSM.MaxCascades 0 | sg.FoliageQuality 0 | sg.TextureQuality 0 | wp.Runtime.HLOD 0 | r.MipMapLODBias 1 | r.DistanceFieldShadowing 0 | r.Streaming.PoolSize 1 | r.Nanite.MaxPixelsPerEdge 4 | grass.sizeScale 0 | r.volumetriccloud 0 | r.Water.SingleLayer.Reflection 0 | r.shadowquality 0 | r.shadow.virtual.enable 0 | r.dynamicglobalilluminationmethod 1 | r.streaming.poolsize 1 | sg.texturequality 0 | r.vsync 0 | r.Nanite.MaxPixelsPerEdge 5 | r.VolumeticFog 0 | sg.FoliageQuality 0 | r.BloomQuality 0 | r.Tonemapper.Sharpen 3 | r.fog 0 | sg.GlobalIlluminationQuality 0 | r.Shadow.Virtual.Enable 0 | r.VT.EnableFeedback 0 | r.ScreenPercentage 100 | r.SkylightIntensityMultiplier 3 | r.NGX.DLSS.Enable 1 | R.FidelityFX.FI.Enabled 0…
PVP Ini 3
t.MaxFPS 0 | r.VolumeticCloud 0 | r.VolumeticFog 0 | r.BloomQuality 0 | r.LightShaftQuality 0 | grass.sizeScale 0 | R.ShadowQuality 0 | r.Lumen.DiffuseIndirect.Allow 0 | r.Lumen.Reflections.Allow 0 | r.Water.SingleLayer.Reflection 0 | wp.Runtime.HLOD.ForceDisable 1 | Gamma 3 | r.Nanite.MaXPixelsPerEdge 5 | r.MipMapLODBias 1 | r.SkylightIntensityMultiplier 3 | r.Tonemapper.Sharpen 2 | grass.densityscale 0 | r.Water.SingleLayer.Reflection 0 | r.LightShaftQuality 0 | r.VolumemetricCloud 0 | r.VolumemetricFog 0 | r.BloomQuality 0 | r.Lumen.Reflections.Allow 0 | r.Lumen.DiffuseIndirect.Allow 0 | r.Shadow.Virtual.Enable 0 | r.Shadow.CSM.MaxCascades 0 | sg.FoliageQuality 0 | sg.TextureQuality 0 | wp.Runtime.HLOD 0 | r.MipMapLODBias 1 | r.DistanceFieldShadowing 0 | r.Streaming.PoolSize 1 | r.Nanite.MaxPixelsPerEdge 4 | r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution 16 | r.PostProcessing.DisableMaterials 1 | r.ContactShadows 0 | r.Depthoffieldquality 0 | r.detailquality 0 | r.Shading.FurnaceTest.SampleCount 0 | r.ScreenPercentage 50 | r.detailmode 0 | r.viewdistance 0 | r.foliage.WPODisableMultiplier 1 | r.foliage.AutoBoundsWPODisableMax 1 | r.shadow.virtual.enable 0 | r.dynamicglobalilluminationmethod 0 | r.contactshadows 0 | r.streaming.poolsize 1 | r.mipmaplodbias 0 | r.lumen.screenprobegather.radiancecache.proberesolution 16 | sg.texturequality 0 | r.vsync 0 | show InstancedFoliage | show InstancedGrass | show InstancedStaticMeshes | r.Nanite.MaxPixelsPerEdge 3 | sg.FoliageQuality 0 | r.BloomQuality 0 | r.Tonemapper.Sharpen 3 | r.fog 0 | ark.MaxActiveDestroyedMeshGeoCollectionCount 0 | sg.GlobalIlluminationQuality 0 | r.Shadow.Virtual.Enable 0 | r.SkyAtmosphere 1 | r.AOOverwriteSceneColor 0 | r.VT.EnableFeedback 0 | Slate.GlobalScrollAmount 50 | SLATE.CONTRAST -1…
PVP Ini 4
Slate.contrast 2 | grass.sizeScale 0 | r.volumetriccloud 0 | r.Water.SingleLayer.Reflection 0 | r.shadowquality 0 | r.shadow.virtual.enable 0 | r.dynamicglobalilluminationmethod 0 | r.contactshadows 0 | r.streaming.poolsize 1 | r.mipmaplodbias 0 | r.lumen.screenprobegather.radiancecache.proberesolution 16 | sg.texturequality 1 | r.vsync 0 | show InstancedFoliage | show InstancedGrass | show InstancedStaticMeshes | r.Nanite.MaxPixelsPerEdge 3 | r.VolumetricFog 0 | sg.FoliageQuality 0 | r.BloomQuality 0 | r.Tonemapper.Sharpen 3 | r.fog 0 | ark.MaxActiveDestroyedMeshGeoCollectionCount 0 | sg.GlobalIlluminationQuality 0 | r.Shadow.Virtual.Enable 0 | r.SkyAtmosphere 1 | r.AOOverwriteSceneColor 0 | r.VT.EnableFeedback 0 | Slate.GlobalScrollAmount 50 | FX.MaxCPUParticlesPerEmitter 100 | gamma 4 | stat fps…
PVP Ini 5
r.fog 0 | r.volumetricfog 0 | r.volumetriccloud 0 | grass.sizescale 0 | r.water.singlelayer.reflection 0 | r.shadowquality 0 | r.shadow.virtual.enable 0 | r.nanite.maxpixelsperedge 4 | ark.convertgroundclutter 0 | r.dynamicglocalilluminationmethod 0 | r.lumen.diffuseindirect.allow 0 | r.lightshaftquality 0 | r.Tonemapper.Sharpen 3 | Stat FPS | r.screenpercentage 100 | sg.FoliageQuality 0 | sg.TextureQuality 0 | show InstancedFoliage | show InstancedStaticMeshes | show DynamicShadows | show InstancedGrass | wp.Runtime.HLOD 0 | r.Shading.FurnaceTest 0 | r.Shading.FurnaceTest.SampleCount 0 | grass.enable 0 | r.ContactShadows 0 | r.depthoffieldquality 0 | r.LightShafts 0 | r.bloomquality 0 | r.LightCulling.Quality 0 | r.SkyAtmosphere 0 | r.Lumen.Reflections.Allow 0 | r.Lumen.DiffuseIndirect.Allow 0 | r.DistanceFieldShadowing 1 | r.Shadow.CSM.MaxCascades 0 | r.Nanite.MaxPixelsPerEdge 2 | r.SkylightIntensityMultiplier 3 | grass.SizeScale 0 | foliage.LODDistanceScale 0 | foliage.MaxTrianglesToRender 0 | r.dynamicglobalilluminationmethod 0 | r.streaming.poolsize 1 | r.MipMapLODBias 0 | r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution 16 | r.Tonemapper.Sharpen 2 | gamma 3 | r.VT.EnableFeedback 0 | FX.MaxCPUParticlesPerEmitter 0 | Slate.GlobalScrollAmount 50 | Slate.contrast 2 | r.BloomQuality 0 | r.AOOverwriteSceneColor 0 | r.VSync 0 | ark.MaxActiveDestroyedMeshGeoCollectionCount 0 | r.SkyAtmosphere 0 | Slate.contracts 2…